What is ac nwn2




















Main Quest 2 Answers How to beat the spirit bear outside the city? Side Quest 2 Answers Character creation tipps? Build 1 Answer. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: Aelfscine Aelfscine 13 years ago 1 Here's your challenge: make a char that has a higher base AC than this guy: his would be Some rules: Ignore all non-permanent effects - If you have to cast it after you rest, it's ineligible.

If it only works for five rounds, it's ineligible. This AC has to exist without any casting or activation of anything. Casting haste is out, for example, but being hasted by your boots, as long as it's a permanent effect is fine Modes and Bardsongs are OK - You can turn these on once, period, and never touch them again, which is close enough to permanent.

Situational stuff is out - bonuses vs giants, bonuses if moving, bonuses if it's Tuesday, ignore them all including Dodge; you might get mobbed! Your invinci-tank needs to be invincible in all cases. So, you will not get full advantage of AC if you have dex 20, which gives you 6 dex bonus look at the char sheet there is a score beside ability, i'e.

Some actions considered flatfooted are when you are being attacked before you noticed that attacker invisible or sneaking , when you are entangled, stunned, paralyzed, and knocked down. Some feats like feint can also negate the AC from dex. Rogue has low will and fortitude which make them easier to get stunned and paralyzed. So having a wizard ally with mind blank spell, or druid with freedom of movement or from item is recommended. Choosing Grey Dwarf is also a good thing for immunity to paralysis.

So bearing in mind when you play dex-based ranger, swash buckler, and any other classes without uncanny dodge.

Taking one level of cleric domain that provides this feat for free is recommended though not crucial. Installing a module which override data can affect the whole game. All of your setting for the game is stored in the directory "data" where your NWN2 is installed. However, i'm not sure, but placing another mod in override can alter the whole game.

There are many other aspects used in various calculation. Some classes have higher saving throw then the others. Spell casters have high Will, rogues and other Dex-based classes have high reflex, and fighter class has high fortitude. Some classes have high saves for all saving throw such as monk and favored souls. If you are playing wizard, you must provide spells which can beat enemies saving throw.

When you face rogue, use spells which can affect their mind since their will is low. Don't use death spells on fighters since they have high fortitude. See that each saving throw has its own calculation.

Thus, always prepare for some spells or items that provide some bonuses for saving throws when facing several enemies with certain ability. Knowing every types of enemies will give you benefits and thus will make the game easier.

Various armor bonuses are provided from several items. Natural armor from amulet. AC deflection is provided from rings and cloaks. Armor bonus from armor armor or bracer. I'm not sure both of them stacks, if anyone knows about this, please tell us. Armor bonus from shield. Shield can provide high bonus AC since it is apart from any other armor bonus. Thus, one who wears shield has more advantages than one without shield.

However, shield has armor check penalty to dex -based skills such as hide, set traps, move silently, tumble, parry, and so on. AC from dex bonus. I already explained this. AC bonus from dodge. Game Info. Featured users Diogenes Raelind Sitb Aroddo.

Top Content. Explore Wikis Community Central. Register Don't have an account? Armor Class. Edit source History Talk 2. Your AC is equal to ten 10 plus the applicable sum of the following six AC subtypes : Armor Deflection Dodge Natural Shield Unarmored Each subtype, other than unarmored, can be a base bonus or an enhancement bonus.

Loss of Dodge and Dexterity bonuses [ ] Whenever a character is flat-footed , she loses any applicable dexterity and dodge bonuses. This is then written as a number in the dialogbox which corresponds to the AC bonus which is added to your Dodge AC when the fotf ac bonus is activated and valid.

Create account or Sign in. JohnSmith guest 11 May Sorry for my crappy English. Judas guest 11 May In the script for fotf ac I have from the 1.



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