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Many groups also have a number of noncombatants, expressed as a percentage ofthe fighting population. Use that information instead of the monster's Treasure line whenever you refer to those tables Treasure can include coins, goods, and items. Some creatures have double, triple, or even quadruple standard treasure; in these cases, roll under each treasure columa two, three, or four times None: The creature collects no rreasure of its own, Nonstandard: Some creatures have quirks oc habits thar affect the types of weasute they collect.

Ifa rando! Ifyou get flammable item, revll con the same table until you get a nonflammable one. Lf the table you rolled on contains only Harannable items, back up astep and reroll until yeu getto arable thar can give you 2 appropriate item.

Every alignment line includes a qualifier that indicates how brosdly that alignment applies to thar kind of creature. Itis possible for such individuals wo change alignmene, but such individu are either unique or one-in-million exceptions. Usually: The majority of these creatures have the given alignment. This may be due tw strong cultural influences, ot it may be a legacy oftheir origin.

A size increase can affect a creatures physical ability scores, naturel armor, Armor Class, attack bonus, and cdemage, a8 indicated on the following tables, Natural acy Oli Si? For earipeifa Mediumsze creature wth two cla tacts dealing Id pointe of damage each advances From Macium size te ge, the damage dealt by each of ts daw attacks increases to 18 Skills and Feats To determine the number of skill points and feats an advanced creature has, use the formulas given for its type in the Type Descriptions section of the introduction.

The only difference is tharif you need to calculate its extra Hit Dice for those Formals, use the minimum Hit Dice for its old size rather than its new size from the Typical Creature Statistics by Type table, Doing this prevents the advanced creature fram having fewer skill points and feats than it did when it was smaller: Other Improvements AAs its Hit Dice increase, the creatures attack bonuses and saving throw smodifiecs might improve, and it could gain more feats and skills, depending on its type Saving throw bonuses are given in Table Base Save and Base Attack Bonuses in the Hayers Handbook.

IF it picks up one level in the barbarian class, it becomes a 5th-level acter. A creature with tor fewer HD trades out its cre ace Bit Die forits first level ofa character lacs. In tis case, the adjustments such creature retains al ts racial benefits as racial bonuses to the use of skills but gains no fears or sla poinis for its monster class. The creature would be a good fit in a party whose other mei bers were ator about 16th level, br it would be too power ful fora perry of lowerevel characters.

These disgusting creatures are called rolling graveyards because ofall the bones suspended in their bodies A bone ooze appears as an immense, undulating mass of goo the color of bleacked bone, Jagged, bony protrusions jut from the monster's mess here and there, and more bones in ows stages of digestion are suspended within its transit cent body.

Ie tries to engulf opponents whenever possible, so chat it cam use its hone meld. A bone oozes attacks also caus Ability Drain Ex : A successful slam attack from « bone aoze absorbs some of the victims bone structure. Ona critical hit, it drains twice that amount from each affected score.

Bone Meld Ex : Once perround, a bone oove can attempt tw absorb the skeleton of an engulfed creature into its own mass, pulling the bones out through the flesh, The victim rust make a successful Fortitude save DC 38 or die. A bone ooze cannot make slam attack during a round in w engulfed is considered grappled and trapped within the tone cores bed.

In the next round after engulfing, the bone ooze can attempt 2 bone eld attack. Wounding Fx : Because of the bone shards the cres- rures body contains, a bone oozes slam or engulf attack. Mulli- ple wounds from the creature result in cumulative bleeding Tose tw wounds for 10 points of damage pet round, and s0 on -The bleeding can be stopped only by a successfal Heal check DC 15 or the application of a cure spell or some other healing spell heal healing circle or the like Blindsight Ex : A bone ooze is blind, bur blindsight allows itt maneuver and fight es well as sighted creature Through this ability t can discern objects and crearures within 60 feet.

The top of its head and irs back are lined with thick, horn covered plates, and a single, massive horn juts up from between its nostril Braxats respect neither aw norauthority, and they fear ne one. Their awesome strength, psionic abilities and reduction make them neatly unstoppable, and itis not sncommon for single band of them to wipe out several humanoid settlements in the course ofa yeat Occasionally a few survivors from braxat raids band together and try to hunt the creatures down, but rarely do sed in exacting vengeance.

Experienced ven 1c been known to hunt braxas for sport hey suc pitting thelr experience and cleverness against the creatures raw cunning and psionic abilicies, As such hunters covered to their dismay, we quite proficient at pro- themselves with raps and ambushes, Most such hunts end in vic- braxats, but nd then one is suc yielding a fe braxat-horn uophies to the hunters. Alternatively, braxats may send hci victims rlepathic tants, detailing the graly fate that awaits them after capture.

In comb, brax sofien up oppencats with before clocing in forthe kill They usually save their breath weapons for particularly stubborn foes. Jackson Mccreery. Drake Bloodstar. Matthew T. Augustine Keifer. Ted Taquito Vecchitto. Addy Hernandez. Ed Horner. Michael Sanchez. Jonathan Azamor. Buddy Murphy. Sanne D. Andy Hayden. November 17th, at AM permalink. It's toughie Tuesday. Time to drop dead Drop Dead is a game played with five standard dice. You begin your turn by rolling all five dice.

If none of them are a 2 or 5, you total the dice, add the sum to your point score and roll again. If you do roll any 2s or 5s, your score for the roll is zero. All the dice showing a 2 or 5 are declared dead and set aside. You then roll again with the remaining dice. Play continues with you either scoring points or removing dice. Your turn ends when all your dice are eliminated whereupon you are said to have dropped dead.

All your scoring rolls are added together for your final score. High score wins. What is your expected score for this game? Drop Dead Rules. November 17th, at PM permalink. Joined: Feb 18, Threads: 50 Posts: So many better men, a few of them friends, are dead.

And a thousand thousand slimy things live on, and so do I. Wizard Administrator. Joined: Oct 14, Threads: Posts: I agree with Don's answer. It's not whether you win or lose; it's whether or not you had a good bet.

Much easier problem This is equivalent to: Roll each die separately, adding up the numbers until you roll a 2 or a 5 without counting the last roll. Each roll of the die, on average, if successful will score 3. If you prefer to have the cards with 1 3 4 and 6, then you can see the average card value would be 3.



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